I just wanted to say the team creating design prototypes for the documentary game “Grime” plan to meet every Tuesday in the TAG lab, until mid-March. We’re working in the lab, in public, so folks have a chance to see what we are up to, and maybe get/give a few ideas. The general schedule is as follows:
2:30 pm Open to questions and updates on the project, or general chat about documentary videogames
3 – 4 pm Open lab: the team will be working on completing and demoing a set component during this time period. Depending on what we are working on, this may be more or less formal
4pm – … Continued collaborative project work