For next week’s 5a7 Symposium a team of Concordia undergrad computer science students will be presenting a prototype of their game demo, “Panopticon.” More info below:
We are 5 undergraduate computer science students representing Concordia in Ubisoft’s Game Lab competition, which has participants from several universities throughout Quebec. Our names are: Kirsty Beaton, Zoe Briscoe, Joel Daignault, Nicolas Cattanéo, and Anton Michels. We are required to come up with a game concept and a playable demo of the game, which we will present to Ubisoft at the beginning of April to be judged. If we win, our demo gets developed into a full game at Ubisoft’s summer school, and we are automatically admitted to the school.
Our game, “Panopticon”, is about a prisoner that is newly admitted into a high security jail. Being smart but not that strong, he learns gradually that he can survive the hardships of prison life by using his brains to become the prison assassin. He is hired by other inmates to get rid of their enemies in ways that are sneaky and clever, and (hopefully) stays alive until his sentence is over.
We are hoping that by presenting to TAG we can receive some feedback and opinions on the first prototype of our demo.
Where: Technoculture, Art, and Games (TAG) LAB, EV 11.425, Corner of Guy and St. Catherine O.
When: Wednesday, March 21, 5pm-7pm
Who: Anyone is welcome, please feel free to bring friends or colleagues who might be interested.
What: Presentation of a prototype of the game “Panopticon.”