Montreal indie developer Crankshaft Games were just featured in a writeup by the Mirror about their new game: Party of Sin
The entirely self-financed project started development last September. The team consists of the three of them at their home office, while the game’s artwork and sound are handled by five telecommuting workers in the United States and Europe. Party of Sin is made largely from scratch, using free tools such as Microsoft’s XNA, and they’re gunning to release it for XBox Live Arcade and Steam sometime this year.
Check out the whole writeup over here and support our friends!