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The thesis of Arian Shaffarizadeh revolves around procedurally generated stories, specifically stories similar to classical murder mysteries, as well as modeling systems that support interactive gameplay experiences using such stories.
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A glimpse of digital prototype of my thesis project(work in progress)
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Paper prototype(card based role-playing murder mystery game)
“Soliloquy” is another research project which is a visual experience about stream of consciousness through procedurally generated worlds and interactions. (work in progress)