Ethereal is an iPad game in development that is meant to explore the actions and meaning behind ones voice and the ability to navigate an abstract space. Inspired by circuit bending, the team is working at creating a prototype that takes vocal input to generate unique sound bubbles that the player can then manipulate through touch and interaction with the environment. Ethereal takes place in the mind of a person as they drown to death. The setting allows the team to explore themes of memory and loss, as well as instability and fantasy along with unique soundscapes inspired by the setting.
es, Interface and Gesture
Jean-François Bourbeau, Taylan Ulger, François-Xavier Dupas, Bronson Zgeb