Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art

Research & Creation


Introduction to a theoretical tool to understand the induction of emotions in videogames

Sylvain Payen

Payen, S., “Introduction to a theoretical tool to understand the induction of  emotions in videogames”, Canadian Games Studies Association (CGSA) Annual Conference, June 1, 2016


Publication Type

Conference Papers and Talks