Arcade 11 presents games and playful media made by members of the Technoculture, Art, and Games (TAG) Research Centre at Concordia University. As part of the 2019 event, Mariko MacDonald and Michael Iantorno hosted interviews with various game developers, makers, and playtesters.
How would you see the world if life was a game with no rules and no risk? Cartoonist, animator, and video game creator Paloma Dawkins asks this question in her virtual reality adventure game, Museum of Symmetry. She recounted the process of making the game, and how it disrupts conventional game storytelling to create a unique experience about our relationship to nature and to ourselves.
TAG’s podcast series provides a platform for members from Concordia University’s Technoculture, Art, and Games lab to discuss their research interests and hobbies. Episodes include interviews, conversations, debates, and more!
This podcast is the eighth in a nine part series of Arcade 11 interviews, recorded at the 2019 iteration of the event.