Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art


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June 1: G3/LuV, “Playing with Disciplines”

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congressart2 TAG will be hosting a dialogue and demo on “Playing with Disciplines” at Concordia University’s FOFA Gallery during Congress 2010, from 10:30am until noon on Tuesday, June 1.

Our Gestural Games Group (G3) is examining how gestural motion and the body affect the player’s relationship to the audio and visual representations in the game and/or on the screen, in part by prototyping collaborative gestural games.

Our Ludic Voice (LuV) project explores vocal volume, duration, and pitch as game controllers, using the voice is a means of moving through a gameworld, and a determiner of material properties of in-game objects.

Join us for play and conversation.