Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art

Tags: board games
(3 results)

Q&A Session with Jamey Stegmaier (Stonemaier Games)

Hello TAGsters! I’m happy to announce that Jamey Stegmaier of Stonemaier Games has offered to participate in a question-and-answer session for TAG!
Jamey runs the day-to-day operations of Stonemaier Games and designed the board games Scythe, Viticulture, Charterstone, and Euphoria. His eight crowdfunding campaigns have raised over $3.2 million, and he shares his insights, mistakes, and lessons learned on his blog. Jamey’s passion for crowdfunding led him to author A Crowdfunder’s Strategy Guide, a book …


Gloomhaven: Rip it into Pieces

Over the first two play sessions of Gloomhaven, my group found themselves completely incapable of following one of the game’s core rules. Gloomhaven made a request of us that none of us were willing to complete – a blasphemous task that flew in the face of all of our previously acquired board game etiquette. It asked us to rip a card into pieces.
“What if someone else wanted to play the game after us?” “What if …


Board Games are here!

Dear Everyone,
You may now refer to me as “Oh Glorious Keeper of Games Made of Cardboard.” Funding has been awarded to me to start a library of board games. I have chosen games which span designers, artists, producers, themes, mechanics, dynamics, time to play, and number of players. However, I have not chosen entry level games… The following games demand the excitement and glee that comes with learning a new rule set. I will be …