‘Game Design for Plants’ is a workshop format, developed by PhD student Ida Marie Toft, in which participants are asked to engage with a challenging and thought provoking task of designing games for a variety of house plants.
The workshop is a practical design intervention around the otherwise rather theoretical conversations of New Materialism and Cross-Species Studies, critically engaging questions around agency, individuality, community, choice, difference, sensorial systems, power, play as well as both history and recent trends in plant biology and plant communication.