Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art

Research & Creation



Warning: Undefined array key "content" in D:\Groups\HEX-GRP-tag\HEX-PRJ-tag\public_html\wp-content\themes\tag_site_2017\single-projects.php on line 44

Warning: Trying to access array offset on value of type null in D:\Groups\HEX-GRP-tag\HEX-PRJ-tag\public_html\wp-content\themes\tag_site_2017\single-projects.php on line 44

Warning: Undefined array key "external_link" in D:\Groups\HEX-GRP-tag\HEX-PRJ-tag\public_html\wp-content\themes\tag_site_2017\single-projects.php on line 46

Warning: Trying to access array offset on value of type null in D:\Groups\HEX-GRP-tag\HEX-PRJ-tag\public_html\wp-content\themes\tag_site_2017\single-projects.php on line 46

Warning: Undefined array key "platform" in D:\Groups\HEX-GRP-tag\HEX-PRJ-tag\public_html\wp-content\themes\tag_site_2017\single-projects.php on line 55

Warning: Trying to access array offset on value of type null in D:\Groups\HEX-GRP-tag\HEX-PRJ-tag\public_html\wp-content\themes\tag_site_2017\single-projects.php on line 55

Warning: Undefined array key "play_online_link" in D:\Groups\HEX-GRP-tag\HEX-PRJ-tag\public_html\wp-content\themes\tag_site_2017\single-projects.php on line 57

Warning: Trying to access array offset on value of type null in D:\Groups\HEX-GRP-tag\HEX-PRJ-tag\public_html\wp-content\themes\tag_site_2017\single-projects.php on line 57

Warning: Undefined array key "download_link" in D:\Groups\HEX-GRP-tag\HEX-PRJ-tag\public_html\wp-content\themes\tag_site_2017\single-projects.php on line 58

Warning: Trying to access array offset on value of type null in D:\Groups\HEX-GRP-tag\HEX-PRJ-tag\public_html\wp-content\themes\tag_site_2017\single-projects.php on line 58

Haptic Game Sculptures

Ida Marie Toft

With a particular focus on the haptic senses, the Haptic Game Sculptures Project is exploring possible games in the overlap between multimodal (particularly tactile) art installations and games.

Employing dynamically changing teams as a game mechanic, the project explores the social aspects involved in momentarily fabricated affinities, attachments, detachments, collective decision making, and response-ability. In this way, the project researches strategies for communicating game clues, game states, and feedback messages via light and vibration patterns.

Technically, the Haptic Game Sculpture Project researches the potential of software often used in media art communities, (MaxMSP), for game development purposes.

The project is led by PhD student Ida Marie Toft.


Project Type

es, Interface and Gesture