Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art


Oct 11, 2016 - Nov 22, 2016

SAUVAGE – Workshop series by David Calvo

A freeform lab of narrative experiments, tabletop RPG and everything in between.

After the success of “Aesthetics of Eidolon”, our August 2016 RPG workshop, we are organizing a bi-monthly workshop/lab to help students, teachers, researchers and independent guests to play RPGs together, test their creations and discuss the general aspects of RPG systems, world building and narrative design.

Developing and encouraging the aesthetics, history and future of RPG is a worthy addition to the general education of game designers. The manifolds talents and knowledge used and sustained by RPG can also reinforce a commitment to interdisciplinary practices such as literature, theatre, history, ethics and even esoterism.

Ideally 2 hours long, once every two weeks, The workshop will involve a different range of people and topics, for a maximum of 8 people at the same time (more can be added). Anybody can join in. Students will be encouraged to test their own projects.

Our activities can range to practice of gamemastering to developing a library of digital pdf, helping people understand how RPG can be used in classrooms and work environments. We can host special events (presentations, game design, storytelling and world-building courses), invite guests and host a number of RPG campaigns. We encourage experiments of every sorts and crossbreeding of different art forms to further the horizon of non-digital storytelling in the 21st century.

WHEN? 7pm on October 11th, 25th; November 8th, 22nd
WHERE? TAG (EV 11.435, Conrcodia University)
WHO? David Calvo