Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art

Posts by Bart
(101 results)

An Academic Press for Games

Big news. It seems like USC is launching a game publishing venture and this would be something approaching the first academic press for games. At the moment the only relevant information is in a Wired article and there is nothing that I can find on the USC Games website itself but certainly congratulations are in order. This is a bold move from one of the top game design programs in the world. Can I …


Media Arts, Mexico and Game Studies Messiness

My disease is getting worse. The virus is spreading through my brain…  I think I am really starting to care about what a game is. Such things are usually a sign of immaturity because one needs to fight for one’s object as if one’s survival depended on it but it’s also a sign of aging as one begins to question one’s choice of object in the first place. This is a fair characterization of my …


Locative Platforms – Which way do we go? : Another TAG Shinposium – Oct 22 at 1:30pm

Its quite alright if you missed our first shinposium because there is more (there is no end to shinny, there is only the expectation and satisfaction of playing again and again).
So lace up your skates because our second shinposium will take place on Thursday October 22 from 1:30 -3:30 pm in the TAG lab (EV 11.435) . Our topic is locative media platforms and locative experiences (gamey or otherwise). The name of our game is …


VR or Bust: A TAG Shinposium – Sept 24, 1-3ish pm

What do you get when you combine an academic symposium with good old Canadian Shinny? A Shinposium!

Shinny (or hockey improvisé) is a name for pick-up or pond hockey for those who don’t know.  A shinposium is an impromptu,  improvised, pick up session for the serious bandying about of ideas, insights and questions.  Shinny, unlike Hockey, meets most of the criteria we might have for gaminess, and competition is absolutely irrelevant to the ebb and flow of …


TAG General Meeting – Sept 17 at 1pm

It is the year of the new institute, the year of VR, the year of indie fragmentation and the year of the world of warcraft movie (why please why???).  It is another year of TAG in our new home (EV 11.435) with new people and new ideas.
Come one and come all to the annual TAG general meeting to be held on Thursday September 17th from 1-3pm in the TAGlab at EV 11.435.  If you are …


Be our Visting Game Designer in May 2014

  The Technoculture, Art and Games (TAG) Research Centre and the Department of Design and Computation Arts at Concordia University (Montreal), are seeking an accomplished game designer to be in residence for eight weeks starting May 7, 2014. The visiting appointment in game design is in its second year, and was created to bring talented professionals from industry, independent or academic practice to Concordia to enrich the game design, production and research initiatives across the …