Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art

Posts by pierson
(27 results)

NOVEMBER 13TH 5A7 – LET’S PLAY AND ASMR

The sound of singing;
The dizzying arpeggios at the end of a classical piano concerto;
Breathtaking vistas that consume the viewer with the majesty of geological form and nature’s multifaceted palette;
Bob Ross’s dulcet assurances that your mistakes are now birds;
The feeling of wet seaweed as it coils around one’s leg, dries, and needs to be scraped off with a car key;
The primal aesthesis that inevitably follows from having a well-buttered flank steak dropped upon one’s forehead from the top …


OCTOBER 30TH 5A7 – AN ARTS CRITICISM FOR ART GAMES

This Thursday, we are delighted to announce that Zolani Stewart will be joining us for a special 5a7 on critical approaches to Art Games! He describes the talk he plans to give as such:
“Over the past few years, the surge of small art games on the internet has challenged players and critics alike,  defying easy description and categorization by mainstream publications. Art games not only pose a challenge for people who write about and study games, …


OCTOBER 23RD 5A7 – BOOB JAM PLAYTEST: IN TUNE

Last month, an intrepid band of game jammers came together for Concordia’s second annual Boob Jam. The Boob Jam, which invites participants to make games that explore and tell stories about female bodies from alternative perspectives, produced a number of thought-provoking entries on a diverse range of topics such as the navigation of physical contact and the use of tattoo artistry in the wake of breast cancer surgery. The creators of one such game, Allison Cole, Jessica Marcotte, …


OCTOBER 16TH – SALON LUDIQUE

Hello, TAGsters!
For those of you who weren’t in attendance for our last 5a7, remember that this week, instead of a regular 5a7, the TAG crew will be heading down to Espace Fibre (2665, rue Augustin-Cantin, 2nd Floor) at 6pm for the first bi-monthly Salon Ludique!
“Le Salon Ludique is a new, not-for profit event series, designed to initiate and sustain a critical dialogue centered on experimental practices across artistic disciplines. Salon Ludique will feature works by …


OCTOBER 9TH 5A7 – JORDAN OSTERER AND UNOFFICIAL GUIDE

By now, we’re all familiar with video game strategy guides; surely, either in our childhoods or in the reading we’ve done on early games and game culture, we’ve all run across the idea of the comprehensive game guide. I, for one, used to use them as experiential windows into games that, owning to my parents’ all-consuming desire never to see a game console cross the threshold of our house, I had no means of accessing. …


DiGRA 2014 Report – Pierson Browne

There have already been two superlative posts made by TAG researchers William Robinson and Skot Deeming on the subject of DiGRA 2014; rather than trying to cover the conference as a whole as they did, I’m going to write this post primarily about my own experiences and feelings at DiGRA. Please don’t mistake my narrow focus for narcissism or academic myopia: being my first time delivering a (potentially controversial) abstract in an international forum, I think …