Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art

Events


Jan 15, 2015

LEVEL UP! WORKSHOP: VECTOR ART

TAG’s Level Up! workshop series takes off again in 2015. Our first workshop is an introduction to the magical world of vector art and the different tools available in Adobe Illustrator.

VECTOR WORKSHOP
by Samuel Boucher

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Your game assets are too small for your new fancy 100000px wide screen? Scaling them makes them a blurry mess? Well, you should have made them in vectors!

Using the power of INFINITE SCALABILITY by creating images in vectors using Adobe Illustrator, Sam Boucher will show you the basic and most important tools it has to offer.

BLURRINESS WILL BE A THING OF THE PAST~~
Practically you’ll have an understanding of how to use basic shapes, colours and other simple vector art tools to create expressive art.

REQUIREMENTS: please register here and bring a computer with Adobe Illustrator (you can download a free trial)

Sam Boucher has been a graphic designer/illustrator mainly making websites and print stuff. He is now deeply involved into the videogame world making visuals and working on his first title called GNOG.

REGISTER: http://goo.gl/forms/j3wmhWHlNa
WHERE? Concordia University, TAG Atelier EV 11.425
WHEN? January 15th, Thursday – 5pm to 7pm