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Impressions: Global Game Jam 2013

Posted by Jess

Thursday afternoon, the day before the start of Global Game Jam 2013, I didn’t own a laptop and had no way of participating in the event. By Thursday evening, I’d acquired a decent mac book pro at a very decent price, and still wasn’t planning on making anything for the jam. What I thought would happen was that I would spend the weekend asking other people what they were making and taking photos and maybe working on my Pixelles homework. Well, as it turned out, I did all three of those things, but I also ended up joining a team and participating in my first game jam.

After participating in a brainstorm session, I ended up in a team of five that had never worked together before. Mathieu Montreuil handled programming in Unity. Charlotte Fisher made textures and did 3D modeling. Sahar Homami, also a 3D modeler, made our main character. Carolyn Jong (yes, that Carolyn Jong!) made 3D models, textures and did sound design. As for me, Charlotte and Carolyn were kind enough to teach me the basics of making textures and I made the floor and wall textures, as well as doing a bit of self-taught sound design myself and creating the game page. There are a lot of free, strange noises out there.

We all worked together on problems of concept and story, and I think that overall we made a very good team! It came down to the wire though, and we had a small problem with our ending when the first judge played through.

The game? Legacy. You can read all about it on the Global Game Jam page that we made for it! (And even play it!)

The atmosphere at the Game Jam was a blast to work in. People were supportive, kind, and above all, fun-loving! For someone who went in there not expecting to make anything myself, I really got caught up in the experience. Here‘s a list of all the games that were uploaded from Concordia. One team, Will Robinson and Jason Begy, actually made a board game called “The Body Politic” – a bit harder to upload, but you can still read about it on their page and I think that the resources for making your own copy are also there.

Like I said before, I did end up doing some of that journalistic stuff like tweeting, taking photos, and asking people questions about their experience. You can view the tweets on my twitter account. As for the photos, well, here are a few of my good ones! There should be more on the way from other photographers!

Here's my team mate, Mathieu Montreuil, as one of the judges plays Legacy.

Here’s my team mate, Mathieu Montreuil, as one of the judges plays Legacy.

One of our judges, playing John's game. I hear there were lots of mushrooms.

One of our judges, playing John’s game. I hear there were lots of mushrooms.

Site organizer and stand-in judge, Jonathan Lessard, playing a game.

Site organizer and stand-in judge, Jonathan Lessard, playing a game.

Players are trying out G-g-g-g-ghost!

Players are trying out G-g-g-g-ghost!

Still bright eyed and bushy-tailed on the last day!

Still bright eyed and bushy-tailed on the last day!

Here's my team! My workspace is the empty one on the left.

Here’s my team! My workspace is the empty one on the left.

Will Robinson and Jason Begy with their game, The Body Politic

Will Robinson and Jason Begy with their game, The Body Politic

Here are the game pieces for The Body Politic.

Here are the game pieces for The Body Politic.

A lot of jammers used Arcade Royale to test their games. It's super neat!

A lot of jammers used Arcade Royale to test their games. It’s super neat!

Here's a brainstorming session from the very beginning of the event.

Here’s a brainstorming session from the very beginning of the event.