With a particular focus on the haptic senses, the Haptic Game Sculptures Project is exploring possible games in the overlap between multimodal (particularly tactile) art installations and games.
Employing dynamically changing teams as a game mechanic, the project explores the social aspects involved in momentarily fabricated affinities, attachments, detachments, collective decision making, and response-ability. In this way, the project researches strategies for communicating game clues, game states, and feedback messages via light and vibration patterns.
Technically, the Haptic Game Sculpture Project researches the potential of software often used in media art communities, (MaxMSP), for game development purposes.
The project is led by PhD student Ida Marie Toft.