Victorianator is an iPhone game that explores the use of gesture to trigger synthetic effects upon speech. Gesture was a significant part of recitation (reading poetry out loud) during the Victorian era in the 19th Century. We have taken specific gestures as prescribed in Victorian elocution manuals and have put them at the core of our gameplay. The player records one of three Victorian poems in monotone, and then, using these Victorian elocutionary gestures, triggers Victorian style elocutionary effects upon the recording.
Project Type
erial Cultural History of Interactive Media
Credits
Team: Jason Camlot, Stéphanie Bouchard, Mohannad Al-Khatib, Michael Fortin, Jeremy Valentin Freeman, Henk Boom