Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art

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TAG’s Curatorial team – INTERPLAY: THINKING THROUGH GAMES

Posted by agustina

INTERPLAY: Thinking Through Games is the result of a collaborative work between TAG, Kitchener’s THEMUSEUM, the ‘Games Institute’ (GI) at the University of Waterloo, and the Personal Computer Museum. The exhibition brings together the work of multidisciplinary researchers exploring the creation of alternative games.

The exhibition is open to visitors of all ages, providing a rich platform in which intergenerational learning can emerge. The curatorial team worked collectively over several months in advance of the show to consolidate an exciting and inspiring corpus of projects that helped to illustrate the diverse ways in which games can be explored. The team hoped that this unique collection would help engage visitors in new perspectives outside of the preconceptions and expectations that are commonly embedded in games.

Jessie Marchessault and Rebecca Goodine were two members of TAG’s curatorial team who traveled to Waterloo to set up the exhibition a week before the opening. Once they arrived at THEMUSEUM, they and their team were happy to find the space in a work-in-progress stage which allowed them to make final adjustments on how the pieces were going to be displayed in the exhibition room.

Jessie and Rebecca explained: “It was not a blank canvas going in, we had previously made sketches of the exhibit’s planning, but with the in progress nature of things we could make some helpful last minute adjustments about the way the exhibit was going to be set up. It was open to taking some curatorial decisions that ultimately better helped people move through the space and see these great works”.

INTERPLAY: Thinking Through Games is part of the Digital Dynamics 2018 new media festival running from January 26 to May 13 2018 at THEMUSEUM in Kitchener, Ontario. Featured TAG works include:

SKINS WORKSHOP PROJECTS by AbTeC

Circuits by Eileen Holowka

Your Place or Minecraft? by Gina Hara

minDcraft by Gina Hara

You Can Touch: Variation II by Ida Toft

rustle your leaves to me softly by Jess Marcotte & Dietrich Squinkifer

The Truly Terrific Traveling Troubleshooter by Jess Marcotte

HAMMURABI by LabLabLab

IT IS AS IF YOU WERE DOING WORK by Pippin Barr

GUIDE by Rebecca Goodine & Reframe Games

Nagasaki Kitty by Ryan Scheiding et al.

WASTELAND MUSEOLOGY by Skot Deeming

MACHINE-MACHINE by Sylvain Payen

MSPaintAR by TAG Curation Team