Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art

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Let’s Play Permadeath Speedrun, season 2

Pippin Barr

A video series presenting “permadeath speedruns” of games from multiple genres and eras, with a season representing approximately a single year’s worth of videos. Season 2 is the 2019 edition, following up belatedly on season 1 which was produced largely in 2015 (with some overlap on either side). In season 2 I’m focusing more on purely showing the run itself without comment or other aesthetic additions (which I ultimately feel distracted from the main purpose in season 1).

permadeath speedrun is understood as the fastest possible playthrough of the game ending in death. That is, the speedrun means “finishing the game as fast as possible” and the permadeath means that death is final and thus represents a true ending of the game. As such, every video shows a playing of the game racing toward death. In this oppositional play, we might see new things about specific games and we might more generally think about the representation of the death of the player. Or it might just be funny.

As seen on:


Project Type

Gameplay Cultures / Player Experience